Program Highlights

The two-year 3D Animation for Film & Games diploma program offers students the training necessary to bring 3D computer-generated characters and environments to life.

Students develop the artistic skills needed for a rewarding career in the computer graphics and animation industries.

Graduates will complete a professional-quality demo reel.

  • Demonstrate the skills, theoretical knowledge, and professional attitude necessary to function as a production artist in the animation industry.
  • Develop a plan to continue with lifelong learning, creative achievement, and professional growth.
  • Work in a creative production in a professional, responsible and confident manner.
  • Define and apply the concepts and production skills required to develop professional quality animation from initial concept through final production.
  • Create and maintain a professional portfolio that meets industry expectations and showcases their artistic and technical achievements.
  • Demonstrate the knowledge, dedication and work ethic required to be a successful member of a production team.
  • Collaborate on team projects while being responsible for creating and managing time, resources and outcomes.


CampusTermsFull/Part Time
North VancouverFallFull-Time

Tuition and Fees Per Year

Domestic Students
Year Tuition Fees Total
Year 1$17,709 $1,638 $19,347
Year 2$17,670 $1,638 $19,308
Year 3$0 $0 $0
Year 4$0 $0 $0
Year 5$0 $0 $0
Total$35,378 $3,276 $38,654

Note: Fees are subject to change. Some programs have fees for supplies and equipment that aren’t included in the estimate. To get an idea of what you’ll pay to study at CapU, try out our Tuition & Fees Estimator.

First Term

Total credits: 17.25

DIGI 1303D Animation I4.50 credits
DIGI 1323D Design for Production I4.50 credits
DIGI 134Technical Direction and Rigging I3.00 credits
DIGI 136Life Drawing for Animators I2.25 credits
ENGL 100University Writing Strategies3.00 credits


Second Term

Total credits: 18.00

DIGI 1403D Animation II4.50 credits
DIGI 1423D Design for Production II4.50 credits
DIGI 144Technical Direction and Rigging II3.00 credits
DIGI 146Life Drawing for Animators II2.25 credits
DIGI 148Concept Art and Design I2.25 credits
DIGI 149Animation Action Analysis1.50 credits


Third Term

Total credits: 15.00

DIGI 234Technical Direction and Rigging III3.00 credits
DIGI 237The Art of Visual Storytelling3.00 credits
DIGI 238Concept Art and Design II2.25 credits
Choose 6.75 credits from the following list:
DIGI 2303D Animation III6.75 credits
DIGI 2323D Design for Production III6.75 credits


Fourth Term

Total credits: 14.25

ANIM 210Entrepreneurship in the Animation Industry1.50 credits
DIGI 243Look Development and Lighting3.00 credits
ENGL or CMNS 100 level or higher3.00 credits
Choose 6.75 credits from the following list:
DIGI 2403D Animation IV6.75 credits
DIGI 2423D Design for Production IV6.75 credits


Total program credits: 64.50

Program Notes

Continuation Requirement: Students must successfully complete the required and elected 3D Animation (DIGI) course credits in one term before continuing to the next term.

Important Dates

Application Dates

Oct 6, 2020 - Apr 6, 2021

Course Registration & Waitlisting Starts

Jul 5, 2021

Fee Payment Deadline

Aug 23, 2021 4:00 PM

Note: Dates are subject to change.

How to apply

  1. Check the admissions requirements.
  2. Check the application and document deadlines for your program.
  3. Complete and submit your application through EducationPlannerBC.
    1. Upload all your required/supporting official documents.
    2. Pay your application fee.
  4. Admissions will review your application and contact you.

Admission Requirements

Here's what you need to get started on your portfolio

Submit an online application to Capilano University, this is required before you submit your portfolio.

Applicants must submit their portfolio through the online portal SlideRoom.

upload to SlideRoom

The portfolio must consist of 15–24 images demonstrating your artistic and creative skills. Post only your best and most recent work. The portfolio should consist of a variety of the following types of artwork:

Life Drawing: Quick sketches, gesture drawings and sustained drawings of the human figure, clothed or nude or animals in various action poses. The drawings should show accurate proportions and your ability to draw structure (the simple shapes that make up the form). Make sure these drawings show a diversity of poses and angles (i.e. More than front on or profile views). Studies of anatomy, faces, hands, etc… are good additions.

Prop and Location Designs: This would include drawings of objects, location designs, scenery, vehicles, architectural drawings, still life, etc...These drawings should convey an understanding of line, light and shadow, colour, design and perspective.

Original Character Designs: This will showcase your interest in animated characters. This may include action poses, character expressions, model sheets, turnarounds and illustrations.

Original drawings, designs, sculpture, paintings or computer graphics work:
These will showcase other related artistic abilities and interests. This may be a selection of artwork that best describes your personal artistic interests and influences as well as the depth of your artistic achievements and may include website design, computer graphics, 3D images, motion graphics, fine art, photography or sculpture work.

Traditional and hand-drawn work should be scanned. If you don't have access to a scanner check your local library or school. In a pinch a digital camera will work, however, the quality will likely not be as good due to lighting issues (like using a flash). Photographing artwork on an overcast day without a flash will give better results.

In addition to uploading a portfolio, you will also be required to answer some questions that address your interests and reasons for applying to the 3D Animation for Film and Games diploma program.

Once you create your account in SlideRoom, you can begin uploading your portfolio and other requirements. Take your time; you may edit your submission as much as you like but remember that we can review it only after you click the SUBMIT button!

What not to include in your portfolio

Originality is vital. Do not submit work that is not your own. If you have to include drawings you made from an anatomy book or any kind of group project, make sure you label what is not yours and whose work it is. If we see work that is not yours but looks like you're trying to pass it off as yours, it will reflect poorly on the whole portfolio.

Drawing from photographs is less impressive than drawings from life because, with a photo, much of the work is done for you already (and it usually looks flat and lifeless anyway). If you have to send us drawings you copied from photos, make sure you still have lots of examples of life drawing and sketchbook work. 

Good luck!

Important Dates and Deadlines

Fall 2021

  • Apply to Capilano University before submitting your portfolio to SlideRoom.
  • Portfolio reviews from the March 1 deadline are underway. New submissions will be considered until April 6 if there is space available.

If possible, applicants are encouraged to attend one of our free open house sessions before they apply, in order to see the facilities, talk to students, observe their work and ask questions about our programs.

Candidates may be assigned a project or requested to attend an interview to complete the selection process.

For the official publication of programs, course descriptions and admission requirements please view the Capilano University Calendar.

Apply Now


Have questions about this program?

School of Motion Picture Arts

604 983 7516
Bosa Centre for Film and Animation

Student Information Services

604 984 4900
604 984 1798 (fax)
Birch Building, room BR230